Difference between revisions of "User:Discofrog"
From Persona MUSH Wiki
(Blanked the page) |
|||
Line 1: | Line 1: | ||
+ | {| class="wikitable" | ||
+ | ! colspan=4 | Choosing the element that's right for you! | ||
+ | |- | ||
+ | ! Element | ||
+ | ! Status | ||
+ | ! Power2 Status | ||
+ | ! Split | ||
+ | |- | ||
+ | ! Slash | ||
+ | | CENTER | ||
+ | | FEAR | ||
+ | | rowspan=3 | | ||
+ | |- | ||
+ | ! Strike | ||
+ | | MOMENTUM | ||
+ | | EXHAUSTION | ||
+ | |- | ||
+ | ! Pierce | ||
+ | | FOCUS | ||
+ | | POISON | ||
+ | |- | ||
+ | ! Fire | ||
+ | | BURN | ||
+ | | RAGE | ||
+ | | SLASH | ||
+ | |- | ||
+ | ! Water | ||
+ | | SOAK | ||
+ | | EXHAUSTION | ||
+ | | STRIKE | ||
+ | |- | ||
+ | ! Wind | ||
+ | | DIZZY | ||
+ | | ILLUSION | ||
+ | | SLASH | ||
+ | |- | ||
+ | ! Earth | ||
+ | | STONE | ||
+ | | FEAR | ||
+ | | STRIKE | ||
+ | |- | ||
+ | ! Nuclear | ||
+ | | FALLOUT | ||
+ | | POISON | ||
+ | | GRAVITY | ||
+ | |- | ||
+ | ! Ice | ||
+ | | FREEZE | ||
+ | | PANIC | ||
+ | | PIERCE | ||
+ | |- | ||
+ | ! Elec | ||
+ | | SHOCK | ||
+ | | ENERVATION | ||
+ | | PIERCE | ||
+ | |- | ||
+ | ! Gravity | ||
+ | | WEIGHT | ||
+ | | CHARM | ||
+ | | NUCLEAR | ||
+ | |- | ||
+ | ! Light | ||
+ | | LDOT / BOOST | ||
+ | | rowspan=2 | | ||
+ | | MIND | ||
+ | |- | ||
+ | ! Dark | ||
+ | | DDOT / SCOURGE | ||
+ | | NERVE | ||
+ | |- | ||
+ | | colspan=4 | | ||
+ | * Physical groups don't have split element attacks. | ||
+ | * There are no split attacks containing both "a physical component" and "GRAVITY, NUCLEAR, LIGHT, DARK, MIND, or NERVE". | ||
+ | ** Ungrouped discretionary attacks can compensate for this. (i.e. Wrath/Force/Needle attacks) | ||
+ | * There are no split attacks containing both "a second non-physical component" and "FIRE, WATER, WIND, EARTH, ICE, or ELEC". | ||
+ | **Ungrouped discretionary attacks '''cannot''' compensate for this. | ||
+ | * Combinations that double up on status ailments are Slash+Earth, Strike+Water, Pierce+Fallout. | ||
+ | *The only combination that doubles up on status ailment and split element is Strike+Water. | ||
+ | *Light and Dark play by their own rules: | ||
+ | **Power 1 is a DOT attack. Power 2 is an AREA attack. For all other elements, the AREA attack is at power level 1. | ||
+ | **The AREA TRIPLEHIT attack in the High groups are power level 4. For all other elements, this attack is power level 3. | ||
+ | **Availability of a power level 5 area attack at the expense of having no direct damage attack at power level 7. | ||
+ | **Similiarities to Mind and Nerve groups: | ||
+ | ***"BREAK" effects do not exist for these elements. | ||
+ | ***"AMP" passives do not exist for these elements. They have "BOOST" passives for increasing ailment chances instead. | ||
+ | |} | ||
+ | |||
+ | What? I got bored. |
Revision as of 20:13, 7 November 2012
Choosing the element that's right for you! | |||
---|---|---|---|
Element | Status | Power2 Status | Split |
Slash | CENTER | FEAR | |
Strike | MOMENTUM | EXHAUSTION | |
Pierce | FOCUS | POISON | |
Fire | BURN | RAGE | SLASH |
Water | SOAK | EXHAUSTION | STRIKE |
Wind | DIZZY | ILLUSION | SLASH |
Earth | STONE | FEAR | STRIKE |
Nuclear | FALLOUT | POISON | GRAVITY |
Ice | FREEZE | PANIC | PIERCE |
Elec | SHOCK | ENERVATION | PIERCE |
Gravity | WEIGHT | CHARM | NUCLEAR |
Light | LDOT / BOOST | MIND | |
Dark | DDOT / SCOURGE | NERVE | |
|
What? I got bored.